Teachable makes it easy to create an online course. It’s easy and quick to create and publish courses, and you can even make them available for sale. Teachable is completely free, so why not give it a try? You can create a fully functioning course with the free plan. If you are unsure how to create a course, they have a tutorial that will help you.
The platform allows you to add as few or as many modules as you like when you create an online course. This allows you to manage your course and market it to your audience. The platform was originally created by Ankur Nagpal and it was known as Fedora when it was first created. Since then, the company has grown from one employee to fifteen. Its features include selling online courses, facilitating membership sites, and helping you communicate with your students.
Each Survivor has its own Teachable Survivor Perk. By acquiring shards, players can learn the perks of their Survivor. Level 30 and 35 are the best levels for Teachable Survivor Perks. These perks are only available in the Bloodweb of the corresponding Survivor. However, you can unlock a number of teachable perks for all Survivors. You can then use your shards for more Teachables.
Email can be used for communication with individuals, all enrollees in a course, or all contacts in a school. You can preview and test your messages before sending them. You can even view the history of emails sent since you first created your account. You can also set filters for authors and students. This allows you to make sure that you are sending the correct emails to your recipients. But beware: you can send more than one email at once.
There are many ways to create a Teachable Moment. The best teachable moment occurs on accident. An event may happen that will spark curiosity in your students, and if you can catch it before it happens, you can use it to teach your students something. Or, you can plan it so that you’ll have time to do it. If you’re planning a class party, invite parents to share their stories and learn more about the culture.