Teachable makes it easy to create an online course. It’s easy and quick to create and publish courses, and you can even make them available for sale. Teachable is free to use, so why wouldn’t you try it out? The free plan allows you to create a full-functioning course without spending a single penny. And if you’re unsure about how to go about creating a course, you can always use their tutorial to get started.
When you create your online course, the platform allows you to add as many or as few modules as you’d like. This helps you to manage the course and sell it to your audience. The platform was originally created by Ankur Nagpal and it was known as Fedora when it was first created. The company has since grown from a single employee to a team of fifteen. It offers online courses, membership sites, and helps you communicate with students.
Each Survivor has a Teachable Survivor Perk. Players can learn the perks of their corresponding Survivor by acquiring shards from them. Teachable Survivor Perks spawn at Level 30 or 35. They appear only in the Bloodweb of the corresponding Survivor, but you can unlock a teachable perks for any Survivor. You can then use your shards for more Teachables.
Email can be used for communication with individuals, all enrollees in a course, or all contacts in a school. Before you send your messages, you can preview them and make changes. You can even view the history of emails sent since you first created your account. You can also set filters for authors and students. This allows you to make sure that you are sending the correct emails to your recipients. But beware: you can send more than one email at once.
There are many ways to create a Teachable Moment. The best teachable moment occurs on accident. An event may happen that will spark curiosity in your students, and if you can catch it before it happens, you can use it to teach your students something. Or, you can plan it so that you’ll have time to do it. Invite parents to share their stories with the class and learn more about the culture.