Create A Teachable Course
If you’re planning to create an online course and you don’t know where to begin, you can easily get started with Teachable. It’s easy to create and publish courses and you can even sell them. Teachable is free to use, so why wouldn’t you try it out? The free plan allows you to create a full-functioning course without spending a single penny. And if you’re unsure about how to go about creating a course, you can always use their tutorial to get started.
The platform allows you to add as few or as many modules as you like when you create an online course. This allows you to manage your course and market it to your audience. Ankur Nagpal created the platform and it was initially known as Fedora. The company has since grown from a single employee to a team of fifteen. Its features include selling online courses, facilitating membership sites, and helping you communicate with your students.
Each Survivor has its own Teachable Survivor Perk. Players can learn the perks of their corresponding Survivor by acquiring shards from them. Teachable Survivor Perks spawn at Level 30 or 35. These perks are only available in the Bloodweb of the corresponding Survivor. However, you can unlock a number of teachable perks for all Survivors. You can then use your shards for more Teachables.
Email can be used to communicate with individuals, students in a course or all school contacts. You can preview and test your messages before sending them. You can even view the history of emails sent since you first created your account. You can also set filters for authors and students. This allows you to make sure that you are sending the correct emails to your recipients. But beware: you can send more than one email at once.
There are many ways to create a Teachable Moment. The best teachable moment is one that happens by accident. You might be able to catch an event that sparks curiosity in your students. You can also plan it so you have the time. Invite parents to share their stories with the class and learn more about the culture.